1.2.0
Weapons
Assault Rifle
* Added Bloodlust mechanic
* Bloodlust increases firing rate for every successful hit, and each stack stays active for as long as you fire the gun continuously
* Up to 65% decreased firing interval
* 10% decrease per hit, up to 65%
* Increased firing interval from 0.07 to 0.2
* Reduced max firing spread increment from 18 to 10
* Reduce firing spread increment from 2 to 1.5
Bots
* Increased movement speed to player's move speed
Player
* Increased bot and player health from 50 to 125
* Improved ramp sliding logic
* Reverted code to use the same ground friction for braking
* Increased ground deceleration from 256 to 800
* Increased air deceleration from 16 to 400
* Fixed velocity getting clamped to 0 when input acceleration was 0
* Reduced max speed boost from 10% increase to 2.5% increase on jump
* Reduced in air speed from 300% to 225% of max speed
Maps
Highrise
* Rebuilt Highrise lighting
Rendering
* Optimized post processing effects and color format to reduce bandwidth
* Disabled development shaders being included in the build
* Enabled async particle ticking
Files
Get neuviox
neuviox
a community-first, multiplayer shooter game based on classic FPS mechanics
Status | Prototype |
Author | mastercoms |
Genre | Shooter |
Tags | FPS, Multiplayer |
Languages | English |
Accessibility | Color-blind friendly, Subtitles, Configurable controls, High-contrast |
Leave a comment
Log in with itch.io to leave a comment.