2.1.0
neuviox » Devlog
Patch notes in progress...
Player
- Ground movement now uses simple input-based acceleration
- Base speed from 600 to 500
- Running speed multiplier from 150% to 200%
- Ground speed limit multiplier from 150% to 115%
- Air speed limit multiplier from 225% to 500%
- Max jump boost from 110% to 170%
- In air friction from 4 to 0
- In air deceleration from 400 to 0
- Air control from 50% to 100%
- Gravity is now applied while applying jump velocity
- Gravity scale from 1.4 to 1.3
Weapons
Rocket Launcher
- Updated the sounds and effects of the rocket launcher
- Rocket launcher now replenishes your clip on direct hit
Sound
- Added Epic killstreak sound for 8 kills, moved Unreal to 9
- Enhanced spatialization for all sounds
- Improved attenuation for footsteps
- Adjusted volumes for various weapon and movement sounds to reduce audio clutter
General
- Changed pickup picked up transparency from 10% to 2%
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neuviox
a community-first, multiplayer shooter game based on classic FPS mechanics
Status | Prototype |
Author | mastercoms |
Genre | Shooter |
Tags | FPS, Multiplayer |
Languages | English |
Accessibility | Color-blind friendly, Subtitles, Configurable controls, High-contrast |
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