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Devlog
2.1.0
December 13, 2018
by
mastercoms
Patch notes in progress... Player Ground movement now uses simple input-based acceleration Base speed from 600 to 500 Running speed multiplier from 150% to 200% Ground speed limit multiplier from 150%...
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2.0.0
December 12, 2018
by
mastercoms
Weapons Fixed issues where holding down fire would not retrigger fire after switching weapons or reloading Assault Rifle Damage from 15 to 8 Base firing interval from 0.2 to 0.15 Base weapon spread fr...
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1.2.0
December 09, 2018
by
mastercoms
Weapons Assault Rifle * Added Bloodlust mechanic * Bloodlust increases firing rate for every successful hit, and each stack stays active for as long as you fire the gun continuously * Up to 65% de...
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1.1.1
December 09, 2018
by
mastercoms
Player * Added one frame tolerance to all forms of braking * Increased in air friction from 2 to 4 * Decreased deceleration in air from 512 to 256...
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1.1.0
December 09, 2018
by
mastercoms
Weapons Assault Rifle * Reworked how weapon spread works to encourage precision based firing. * Base weapon spread from 10 to 3 * Firing spread increment from 1.2 to 2 * Max firing spread increm...
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